# wgt01/textures — sources & licenses

| file | origin | license |
|---|---|---|
| wgt01_cobble_* | PBR_Procampur/tcn01_cobb02_* | see PBR_Procampur readme |
| wgt01_worn_* | PBR_Procampur/tcn01_cobb05_* | see PBR_Procampur readme |
| wgt01_sidewlk_* | PBR_Procampur/tcn01_stone04_* | see PBR_Procampur readme |
| wgt01_wall_* | PBR_Procampur/tcn01_brick03_* | see PBR_Procampur readme |
| wgt01_bridge_* | PBR_Procampur/tcn01_stone04_* | see PBR_Procampur readme |
| wgt01_grime1_d | PBR_Procampur/tcn01_splotch2_d | see readme |
| wgt01_wtrline_d | PBR_Procampur/tcn01_watrstn02 | see readme |
| wgt01_plaza_* | ambientcg.com asset PavingStones127 (1K JPG) | CC0 |
| wgt01_water_d | authored (ImageMagick plasma); bumpyshiny via wgt01_water_d.txi (standard water template, no mtr) | ours |
| wgt01_gutter_* | PBR_Procampur/tcn01_cobb02_* (extra-dark regrade) | see readme |
| wgt01_grate_d | PBR_Procampur/tcn01_grate01.dds via nwn_crunch tga conversion | see readme |
| wgt01_timber_* | PBR_Procampur/tcn01_wood01_* | see PBR_Procampur readme |
| wgt01_planks_* | PBR_Procampur/tcn01_planks01_* (extra-dark tarred regrade: MOD=50,50,100 TINTPCT=18) | see readme |
| wgt01_iron_* | PBR_Procampur/tcn01_metl03_* (near-black regrade: MOD=55,40,100) | see readme |
| wgt01_plastr_* | PBR_Procampur/tcn01_plstr00_* | see readme |
| wgt01_slate_* | PBR_Procampur/tcn01_roof02_[DN].dds (cool slate regrade: MOD=42,40,105 TINT=#1c2436 TINTPCT=22); _h derived from diffuse luminance (BC4 source undecodable) | see readme |
| wgt01_glass_d | PBR_Procampur/tcn01_glas02_d (diffuse only; alpha/env treatment deferred to facade work) | see readme |
| wgt01_fbrick_* | ambientcg.com asset Bricks097 (1K JPG, 1024×512 source stacked 2× vertically to 1024×1024); hue-preserving grade MOD=55,75,100 TINT=#1a1512 TINTPCT=10 | CC0 |
| wgt01_dirt_* | PBR_Procampur/tcn01_dirt00_* (default regrade) | see readme |
| wgt01_grass_* | PBR_Procampur/tcn01_grass02_* (default regrade) | see readme |
| wgt01_gravel_* | pd textures main lib/Ground/pattern_199 (default regrade) | see pd lib readme |
| wgt01_road_* | pd textures main lib/Roads/pattern_50 (default regrade) | see pd lib readme |
| wgt01_brass_* | ambientcg.com asset Metal008 (1K JPG); warm grade MOD=70,85,100 TINT=#241c10 TINTPCT=8 | CC0 |
| wgt01_cobb03_* | PBR_Procampur/tcn01_cobb03_* (default regrade) | see readme |
| wgt01_copper_* | ambientcg.com asset PaintedMetal006 (1K JPG, verdigris); grade MOD=65,80,100 TINT=#0f1a18 TINTPCT=10 | CC0 |
