textures
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@@ -1,7 +1,7 @@
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"""Create/refresh MAT_wgt01_* materials in wgt01.blend (run headless)."""
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import bpy, os
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SLOTS = ["cobble", "worn", "plaza", "sidewlk", "wall", "bridge", "gutter", "water",
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"fbrick", "iron", "timber", "planks", "brass", "copper", "plastr", "slate", "glass"]
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"fbrick", "iron", "timber", "planks", "brass", "copper", "plastr", "slate", "glass", "dirt", "grass", "gravel", "road"]
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BASE = os.path.dirname(bpy.data.filepath)
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for slot in SLOTS:
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