From 925c97eab83a87e494fbccbdce69ab94a5fabfc1 Mon Sep 17 00:00:00 2001 From: vickydotbat Date: Sun, 5 Jul 2026 01:42:31 +0200 Subject: [PATCH] wgt01: texture kit contact sheet + bridge/sidewalk regrade fix Contact sheet confirms 8-slot palette is dark/cool and consistent, plaza/ sidewalk/cobble read distinct, water is near-black. Bridge was regraded darker/cooler (was near-identical to sidewalk, both from tcn01_stone04) so it reads distinct at a glance per Task 6 acceptance criteria. --- wgt01/textures/contact-sheet.png | 3 +++ wgt01/textures/wgt01_bridge_d.tga | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) create mode 100644 wgt01/textures/contact-sheet.png diff --git a/wgt01/textures/contact-sheet.png b/wgt01/textures/contact-sheet.png new file mode 100644 index 0000000..f683bfa --- /dev/null +++ b/wgt01/textures/contact-sheet.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7a91726c7722326dc2033d6e3cc16b10b09c89f880287cfb0b1d188495747cd9 +size 3726146 diff --git a/wgt01/textures/wgt01_bridge_d.tga b/wgt01/textures/wgt01_bridge_d.tga index 8cd0d09..b17445b 100644 --- a/wgt01/textures/wgt01_bridge_d.tga +++ b/wgt01/textures/wgt01_bridge_d.tga @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:251bad71a053a65c9f09d0e3445eec3447f6d32285a5f2921630212d42754b0d +oid sha256:f0ee50049ca5004342e6f3847328166b8f77d97be087a12ff1f790c7de110f50 size 3145746