crucible build parity (#14)
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forces build parity with crucible = local builds and CI/CD builds use different tools.

Reviewed-on: #14
Co-authored-by: vickydotbat <vickydotbat@tutamail.com>
Co-committed-by: vickydotbat <vickydotbat@tutamail.com>
This commit was merged in pull request #14.
This commit is contained in:
2026-06-21 13:17:58 +00:00
committed by archvillainette
parent faee2cde95
commit 3315f8b7eb
17 changed files with 2996 additions and 53 deletions
+2 -2
View File
@@ -249,8 +249,8 @@ func usage(w io.Writer) {
fmt.Fprintf(w, " config [args] inspect/validate effective configuration\n")
fmt.Fprintf(w, " changelog [args] generate the release changelog\n")
fmt.Fprintf(w, "\nBuilders read all inputs from the project tree (nwn-tool.yaml + data/); no\n")
fmt.Fprintf(w, "NWN install is required. If a builder ever needs an NWN root, it must be\n")
fmt.Fprintf(w, "passed explicitly via NWN_ROOT; crucible never guesses from $HOME. See\n")
fmt.Fprintf(w, "NWN install is required. A builder that one day needs NWN game data\n")
fmt.Fprintf(w, "auto-detects the install; it never requires a hand-set path. See\n")
fmt.Fprintf(w, "docs/consumer-contract.md.\n")
}