crucible build parity (#14)
forces build parity with crucible = local builds and CI/CD builds use different tools. Reviewed-on: #14 Co-authored-by: vickydotbat <vickydotbat@tutamail.com> Co-committed-by: vickydotbat <vickydotbat@tutamail.com>
This commit was merged in pull request #14.
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@@ -249,8 +249,8 @@ func usage(w io.Writer) {
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fmt.Fprintf(w, " config [args] inspect/validate effective configuration\n")
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fmt.Fprintf(w, " changelog [args] generate the release changelog\n")
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fmt.Fprintf(w, "\nBuilders read all inputs from the project tree (nwn-tool.yaml + data/); no\n")
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fmt.Fprintf(w, "NWN install is required. If a builder ever needs an NWN root, it must be\n")
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fmt.Fprintf(w, "passed explicitly via NWN_ROOT; crucible never guesses from $HOME. See\n")
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fmt.Fprintf(w, "NWN install is required. A builder that one day needs NWN game data\n")
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fmt.Fprintf(w, "auto-detects the install; it never requires a hand-set path. See\n")
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fmt.Fprintf(w, "docs/consumer-contract.md.\n")
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}
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