crucible build parity (#14)
forces build parity with crucible = local builds and CI/CD builds use different tools. Reviewed-on: #14 Co-authored-by: vickydotbat <vickydotbat@tutamail.com> Co-committed-by: vickydotbat <vickydotbat@tutamail.com>
This commit was merged in pull request #14.
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@@ -57,7 +57,7 @@ func TestApplyAutogenConsumersReadsManifestFile(t *testing.T) {
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if row["key"] != "visualeffects:head_accessories/hat/bandana" || row["Imp_HeadCon_Node"] != "hfx_bandana" {
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t.Fatalf("unexpected generated row: %#v", row)
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}
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if _, ok := got[0].LockData["visualeffects:head_accessories/hat/bandana"]; !ok {
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if _, ok := got[0].LockData["visualeffects:head_accessories/hat/hfx_bandana.mdl"]; !ok {
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t.Fatalf("expected lock id for generated accessory, got %#v", got[0].LockData)
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}
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// Authored key untouched.
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