`classFeatExpansionCanUseFeat` excludes `ALLCLASSESCANUSE=0` feats from class feat table masterfeat expansion. When such a feat also has no `MinLevelClass`, no class can ever obtain it — a data bug that previously failed silently (Spell Focus vanishing from the wizard table, Favored Enemy from ranger, proficiencies from commoner).
New `validateClassFeatMasterfeatAccessibility` warns for exactly that case; exclusions with an explicit `MinLevelClass` (deliberate class restrictions, e.g. fighter weapon specialization) and `ALLCLASSESCANUSE=1` feats stay silent. No keys are hardcoded — everything is derived from the datasets.
Verified: new test + full `go test ./internal/topdata/` pass; against live sow-topdata data it flagged 36 real drops (all fixed by the companion sow-topdata PR, after which it reports 0).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Reviewed-on: #31
Reviewed-by: xtul <mpiasecki720@protonmail.com>
Co-authored-by: vickydotbat <vickydotbat@tutamail.com>
Co-committed-by: vickydotbat <vickydotbat@tutamail.com>
RC#1 — build wrote 2-space instead of .editorconfig's 4-space
- editorconfig_format.go: the glob translator escaped {/} as literals, so [*.{json,jsonc}]→indent_size=4 never matched any file and formatting fell back to [*]→2. Implemented real editorconfig brace expansion — {a,b,c} alternation and {n..m} numeric ranges. Nothing is hardcoded; saveLockfile already read .editorconfig, it just got the wrong section.
RC#2 — validate wrote a lockfile (it must be read-only)
- The three registry collectors persisted lockfiles as a side effect of collection; ValidateProject calls collection outside its snapshot guard, so the write leaked. Threaded a persistLocks bool through collectGeneratedRegistryDatasets and the damagetypes/itemprops/racialtypes collectors. Only buildNativeUnchecked (the real build allocator) passes true; validate, discovery, packaging queries, and wiki discovery pass false.
Tests added: editorconfig_glob_test.go (brace match + 4-space via brace glob), registry_readonly_test.go (read-only writes nothing; persist writes allocations).
Reviewed-on: #5
Co-authored-by: vickydotbat <vickydotbat@tutamail.com>
Co-committed-by: vickydotbat <vickydotbat@tutamail.com>
Native topdata migration summary
- Replaced the legacy 2dabuilder runtime path with the native topdata builder.
- Native build, validate, compare, and convert flows now cover the canonical topdata pipeline.
- compare-topdata is now a native self-check; legacy reference-builder runtime usage was removed.
- Parts generation follows the native asset-scan contract and uses sow-assets via project asset resolution.
- Generated feat families, class-feat injects, masterfeat/successor expansion, and dataset-derived feat generation were brought to parity and regression-covered.
- Remaining mirrored datasets were migrated into native-owned canonical data while preserving lock IDs.
- normalize-topdata bridge behavior and migration-era ownership markers were removed.
- Documentation was rewritten around the native workflow and active contracts were cleaned up.
- Final hardening pass removed stale validator assumptions and cleaned ignored/generated artifacts for PR readiness.
Reviewed-on: https://gitea.westgate.pw/ShadowsOverWestgate/sow-tools/pulls/2
Co-authored-by: vickydotbat <vickydotbat@tutamail.com>
Co-committed-by: vickydotbat <vickydotbat@tutamail.com>