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Author SHA1 Message Date
archvillainette f23009ed50 verify is what tells you which keys to purge (#91)
Running the repair disproved the advice #90 landed an hour earlier.

"Purge the zone, then believe `verify`" assumed the stale set was unknowable. It is not. `verify` reads the edge, so the run straight after a repair names every key the edge is still serving stale — a survey, not a verdict. Purge those, re-run, and the second run is the verdict.

The measured numbers are the whole argument:

| | |
| --- | --- |
| blobs rewritten at the origin | 2,603 |
| blobs stale at the edge | **8** |

All eight were ones a failed player sync had pulled ninety minutes before the backfill. The edge only caches what someone fetched, so purging the zone would have cooled 69,169 objects to fix 8.

Full sweep after the targeted purge: `verified 69177 of 69177 blobs behind 72544 resources: 0 failures, 14887519535 bytes checked`. #75's gate is met.

Docs only. Runbook side in sow-platform.

Refs #88, #89, #75.

🤖 Generated with [Claude Code](https://claude.com/claude-code)Reviewed-on: #91
Reviewed-by: xtul <mpiasecki720@protonmail.com>
Co-authored-by: vickydotbat <vickydotbat@tutamail.com>
2026-08-01 09:20:16 +00:00
archvillainette 3cac6e9484 fix(project): a module resref names a file, not a resource (#93)
`module.resref` is the name of the built `.mod` on disk, so the 16-byte resref limit never applied to it — NWN:EE module file names are routinely longer. The blanket check rejected `ShadowsOverWestgate` (19 characters) and blocked sow-module#60:

```
crucible module build
  module.resref "ShadowsOverWestgate" exceeds 16 characters
```

## What changed

`internal/project/project.go` — `module.resref` is validated as a **file name** now, which still rejects a resref that is a path or empty.

The 16-character limit is kept where the value really does become a resref: a project with `paths.assets` and no `haks[]` names its single generated HAK after the module resref (`build.go:1144`), and a HAK name is a resref the engine loads. That case now says what to do about it instead of refusing every long module name.

## Verified

- 3 new tests in `internal/project`: a long module name validates and produces `ShadowsOverWestgate.mod`; a resref containing a path is rejected; a long resref that would name a generated HAK is still rejected.
- `make check` green.
- `crucible module build` in sow-module writes `module/ShadowsOverWestgate.mod` (70 resources).
- `crucible topdata validate` in sow-topdata still passes — its assets live under `topdata.assets`, not `paths.assets`, so the HAK guard does not bite.

Merge this **first**: sow-module's rename PR cannot go green in CI until this lands and its `flake.lock` is bumped.

Refs ShadowsOverWestgate/sow-module#60

🤖 Generated with [Claude Code](https://claude.com/claude-code)Reviewed-on: #93

Co-authored-by: vickydotbat <vickydotbat@tutamail.com>
2026-08-01 08:59:25 +00:00
2 changed files with 84 additions and 2 deletions
+12 -2
View File
@@ -560,8 +560,18 @@ func (p *Project) ValidateLayout() error {
if strings.TrimSpace(p.Config.Module.ResRef) == "" {
failures = append(failures, errors.New("module.resref is required"))
}
if len(p.Config.Module.ResRef) > 16 {
failures = append(failures, fmt.Errorf("module.resref %q exceeds 16 characters", p.Config.Module.ResRef))
// module.resref names the built .mod FILE, so the 16-byte resref limit does not
// apply to it — NWN:EE module file names are routinely longer. It is validated as
// a file name instead. The limit still binds when the same value has to be a real
// resref: with no haks configured, an asset project names its single generated HAK
// after it, and a HAK name is a resref the engine loads.
if err := validateOutputFileName("module.resref", p.Config.Module.ResRef+".mod", ".mod"); err != nil {
failures = append(failures, err)
}
if len(p.Config.Module.ResRef) > 16 && strings.TrimSpace(p.Config.Paths.Assets) != "" && len(p.Config.HAKs) == 0 {
failures = append(failures, fmt.Errorf(
"module.resref %q exceeds 16 characters and would name this project's generated HAK; configure haks[] with a shorter name",
p.Config.Module.ResRef))
}
if strings.TrimSpace(p.Config.Paths.Source) == "" && strings.TrimSpace(p.Config.Paths.Assets) == "" && !p.HasTopData() {
failures = append(failures, errors.New("at least one of paths.source, paths.assets, or topdata.source is required"))
+72
View File
@@ -1093,6 +1093,78 @@ func TestValidateLayoutAllowsMissingAssetsDir(t *testing.T) {
}
}
// module.resref names the built .mod FILE, not a resource inside an archive, so the
// 16-byte resref limit does not apply to it. NWN:EE module file names are commonly
// longer (ShadowsOverWestgate.mod is 19). The limit still binds everywhere a resref
// really is a resref — see TestValidateLayoutRejectsLongResRefWhenItNamesAHAK.
func TestValidateLayoutAllowsLongModuleResRef(t *testing.T) {
root := t.TempDir()
mkdirAll(t, filepath.Join(root, "src"))
mkdirAll(t, filepath.Join(root, "build"))
proj := &Project{
Root: root,
Config: Config{
Module: ModuleConfig{Name: "Shadows Over Westgate", ResRef: "ShadowsOverWestgate"},
Paths: PathConfig{Source: "src", Build: "build"},
},
}
if err := proj.ValidateLayout(); err != nil {
t.Fatalf("ValidateLayout rejected a 19-character module file name: %v", err)
}
if got, want := filepath.Base(proj.ModuleArchivePath()), "ShadowsOverWestgate.mod"; got != want {
t.Fatalf("ModuleArchivePath() = %q, want %q", got, want)
}
}
// A module.resref that is not a usable file name is still rejected.
func TestValidateLayoutRejectsModuleResRefThatIsAPath(t *testing.T) {
root := t.TempDir()
mkdirAll(t, filepath.Join(root, "src"))
proj := &Project{
Root: root,
Config: Config{
Module: ModuleConfig{Name: "Test", ResRef: "../escape/mod"},
Paths: PathConfig{Source: "src", Build: "build"},
},
}
err := proj.ValidateLayout()
if err == nil {
t.Fatal("ValidateLayout accepted a module.resref containing a path")
}
if !strings.Contains(err.Error(), "module.resref") {
t.Fatalf("error does not name the offending field: %v", err)
}
}
// When a project declares no haks, the module resref becomes the name of the single
// generated HAK — and a HAK name IS a resref the engine loads. The limit applies
// there, so a long name is only allowed for projects that build no HAKs.
func TestValidateLayoutRejectsLongResRefWhenItNamesAHAK(t *testing.T) {
root := t.TempDir()
mkdirAll(t, filepath.Join(root, "src"))
mkdirAll(t, filepath.Join(root, "assets"))
proj := &Project{
Root: root,
Config: Config{
Module: ModuleConfig{Name: "Shadows Over Westgate", ResRef: "ShadowsOverWestgate"},
Paths: PathConfig{Source: "src", Assets: "assets", Build: "build"},
},
}
err := proj.ValidateLayout()
if err == nil {
t.Fatal("ValidateLayout accepted a 19-character name for a generated HAK")
}
if !strings.Contains(err.Error(), "16") {
t.Fatalf("error does not explain the resref limit: %v", err)
}
}
// paths.build is an OUTPUT dir the builder creates (MkdirAll) before writing, so
// a bare clone with no build dir yet must still validate/build with no pre-step
// (R2/parity). Only a build path that exists but is not a directory is an error.