Running the repair for sow-tools#88 disproved the advice #90 had just
landed. "Purge the zone, then believe verify" assumed the stale set was
unknowable. It is not: verify reads the edge, so a run straight after a
repair names every key the edge is still serving stale — a survey, not a
verdict. Purge those, re-run, and the second run is the verdict.
The measured numbers are the argument. The repair rewrote 2,603 blobs at
the origin; 8 were stale at the edge, all of them ones a failed player
sync had pulled ninety minutes earlier. The edge only caches what someone
fetched, so purging the whole zone would have cooled 69,169 objects to
fix 8.
Refs #88, #89, #75.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>