ci / ci (pull_request) Successful in 4m9s
Racial spell-like abilities only reach the in-game radial when the feat has an OnMenu row in every cls_feat_<class>.2da. Racial feats are granted by race, not by a class, so nothing puts them there automatically - they were hand-written as ~23 rows in sow-topdata data/classes/feats/global.json and prepended into every class table. That list drifts: the build already carried 24 usable racial feats in the race tables but only 23 hand rows, so one activatable feat was silently missing from the radial. Generate those rows at build time from the one source that already marks them - the UsableFeat column in the race feats tables (race_feat_*.2da). Every feat flagged UsableFeat=1 gets one cls_feat row (List=3, GrantedOnLevel=99, OnMenu=1) injected into every class table, deduped and sorted. List=3 keeps it off every level-up selection list, GrantedOnLevel=99 sits above the level cap so no class ever actually grants it, OnMenu=1 renders the button once the creature holds the feat (possession stays the job of chargen / the login racial-feat sync, sow-codebase#359). The rules reuse the existing globalRules injection path (same dedup, feat-existence check and label lookup) but apply unconditionally, so a leftover hand row in global.json deduplicates to a no-op and the sow-topdata cleanup can land separately. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>