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sow-tools/docs/superpowers/specs/2026-05-22-class-progression-feat-availability-design.md
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# Class Progression Feat Availability Design
## Goal
Class progression wiki rows should distinguish automatically granted class feats
from level-gated selectable feats while also exposing bonus feat gains declared
by class `bfeat` tables in the progression table.
## Ownership
The authored wiki page layout stays in `sow-module/topdata/wiki/`. The toolkit
owns the progression row data assembled from class feat and bonus-feat tables.
The change should stay inside those boundaries:
- module page templates decide how progression row fields are rendered;
- toolkit progression row assembly decides which feats are granted and which
level-gated selectable feats become notes.
## Behavior
Class feat rows with positive `GrantedOnLevel` values are not all equivalent.
Rows in class feat tables with `List` value `3` are automatically granted feats.
Rows with selectable list values such as `0` or `1` become available at the
declared level but are not granted by the progression itself.
For each class progression row:
- keep automatically granted feats in `GrantedFeats`;
- keep the per-level bonus feat count from the class `bfeat` table in
`BonusFeat`;
- add level-gated selectable feat availability text to `Notes` in the form
`<feat link> becomes available.`;
- combine multiple availability notes for the same level deterministically in
source table order.
Selectable rows without a positive `GrantedOnLevel` remain available through
the class feat listing and do not create progression notes.
## Rendering
The class progression template can render `BonusFeat` inline in its existing
Feats cell rather than adding another progression column. It should emit the
separator only when `GrantedFeats` already rendered content so bonus-only rows
do not start with a comma.
The existing Notes column renders the toolkit-generated `Notes` text with wiki
links enabled. The lower class feat table remains useful for listing class feat
membership and list metadata; its level label should not be interpreted as an
automatic grant for selectable rows.
## Data Flow
The toolkit resolves the class `FeatsTable` while building progression rows.
Each resolved feat row contributes to exactly one progression-facing bucket:
- `List == 3` and positive level: resolved feat link in `GrantedFeats`;
- positive level and selectable list: resolved availability note for that level;
- non-positive or missing level: no progression-row contribution.
The class `BonusFeatsTable` lookup continues to populate `BonusFeat` from the
row whose id matches the progression level.
## Errors And Compatibility
The change should preserve current behavior for missing class feat tables,
missing bonus feat tables, unresolved feat references, and classes without
level-gated selectable feats. Existing module templates that only read
`GrantedFeats`, `BonusFeat`, and `Notes` continue to use the same progression
row fields.
## Tests
Toolkit coverage should verify:
- automatically granted `List == 3` feats remain in progression feat output;
- positive-level selectable feats are excluded from `GrantedFeats`;
- positive-level selectable feats render availability notes with wiki links;
- multiple notes on one level have deterministic order;
- bonus feat counts remain available to the progression template.
Module validation should rebuild the generated wiki output with the local
toolkit binary after the toolkit change and inspect a class that has both
granted feats and level-gated selectable feats, such as fighter.